Last month I got a Oculus Quest 2 and I've been working on VR projects since. This is a quick summary of those projects.
VR Flower Explainer
Updated and recreated the Flower Explainer Project to work with the Quest 2 Input system. I used Unity's XR Input system to make game objects interactable.
VR Gun Mechanics
I wanted to create a VR Fire Extinguisher Training experience and thought that the mechanics for using a VR Gun could translate over pretty well. There are a ton of tutorials for how to create VR guns so these tutorials were easy to find.
VR Fire Extinguisher Training
Unity Shader Graph - Toon Shading and other effects
Regardless, after doing several tutorials I've found that the outline effect might be something that I'll keep as it can highlight what objects are interactable in a VR experience.
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